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Simple list of some of the many features in Dirty
- Compatibility with Action Quake2 maps
- Uses (modified) Action Quake2 weapon and item models
- Supports Action Quake2 specific Player Models
- Includes support for goal based maps
- Supports team games, rounds, CTF and standard DM modes
- Two weapon style (Can do Akimbo, plus more)
- Wounds that bleed, affect movement, vision, speed etc
- Advanced hit location (arms, legs, chest, stomach, neck, head)
- Weight affected movement
- Realistic inventory
- More actions (Corpse searching, climbing, kicking, flips)
- Realistic range based damage (simulated damage curve)
- Shoot through walls and people
- Weapons that require reloading
- Accuracy that gets affected by stance, movement, rate of fire and water
- Water can jam weapons and alter their range, spread and damage
Even with all these features the interface remains simple and the hud clear.
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